Statistics

Goals (G) Reflects the number of goals a player (or players) has scored.

Points (PTS) Reflects the combination of goals and assists achieved by a player (or players).

Penalties in Minutes (PIM) Reflects the number of penalty minutes a player, players, or team has served.

Games Played (GP) Reflects the number of games a player or players have played in.

Short Handed Goals (SHG) This statistic reflects the number of goals scored by a player or players when their team is playing with fewer skaters than their opponent (due to a penalty). In this manner, the team in question is short handed (see also penalty kill).

Goals Against Average (GAA) This statistic is for goaltenders only. This describes the average number of goals against a goaltender while in net. A lower goals against average is supposed to reflect more solid goaltending.

Shootout Goals (SHOG) This rule only pertains to certain minor leagues, including the CHL. In the event of a tie after the overtime period (regular season only) the CHL goes into a shootout. Each team gets 5 skaters that alternate one-on-one with the goaltender in an attempt to score more goals than their opponent. When a player scores in this situation, they are awarded with a shooutout goal. (*note, in the CHL, if the game is still tied at this point, the teams continue alternating shooters until one team misses a shot and their opponent does not.)

Assists (A) A pass or series of passes which immediately precede a goal. A maximum of two assists are credited for one goal. The goal-scorer cannot be credited with an assist.

Points Per Game (PPG) Reflects the number of points a player averages per game. Usually calculated as percentage and most often used as a team stat.

Plus Minus (+/-) Reflects the cumulative affect of goals scored when a given player or players are on the ice. For every goal scored by their own team while they are on the ice, they get a + mark. For every goal scored against their team while they are on the ice, they get a - mark. The +/- is the balance of these goals. This statistic is used more often as a measure for defensemen, to show whether or not they are effective in stopping potential goals and aiding in the scoring of goals for their team. Plus minus is not calculated for special teams play. Such as powerplay or penalty kill.

Power Play Goals (PPG) This statistic reflects the number of goals scored by a player or players when their team is playing with more skaters than their opponent (due to a penalty to their opponent). See also power play.

Game Winning Goals (GWG) Refers to the number of goals scored by a player that put their team up one goal to win the game. This goal is the last goal scored above a tie, regardless of the number of goals scored beyond the minimum to win. For example, in a game where the home team won 4-2, the player on the home team with the 3rd goal has the game winning goal (because that goal was the last necessary to actually win the game).

Save Percentage (SPCT or Save %) This statistic is also for goaltenders only. This statistic takes the number of saves divided by the number of shots on a goaltender while in net. This denotes the likelihood that a goalie will make a save when faced with a shot. For example, if a goaltender faces 32 shots and makes 30 saves, their save percentage = .938 (93.8%, save percentage is expressed in decimal format).

Shootout Goal Attempts (SHOA) This refers to the number of goals a player attempts but does not score in a shootout situation.